Plot list
This commit is contained in:
+42
-11
@@ -1,4 +1,5 @@
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mod plot;
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mod plot_list;
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mod signal;
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mod tree;
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@@ -9,8 +10,12 @@ use eframe::egui;
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use libsvld::DecodeResult;
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use crate::plot::show_plot_panel;
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use crate::signal::{compute_signal, PlottedSignal};
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use crate::tree::{build_tree, decode_signal_node_id, show_side_panel, MsgNode};
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use crate::plot_list::{
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add_signal_auto, apply_move, contains_signal, new_plot, remove_plot, remove_signal,
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show_plot_list, PlotGroup, PlotListAction,
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};
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use crate::signal::compute_signal;
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use crate::tree::{build_tree, decode_signal_node_id, show_dbc_tree, MsgNode};
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fn main() {
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let native_options = eframe::NativeOptions::default();
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@@ -26,7 +31,8 @@ struct MyEguiApp {
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data: DecodeResult,
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tree: Vec<MsgNode>,
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filter: String,
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plotted: Vec<PlottedSignal>,
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plots: Vec<PlotGroup>,
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next_plot_id: u64,
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cursor_x: Option<f64>,
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}
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@@ -46,28 +52,53 @@ impl MyEguiApp {
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data,
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tree,
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filter: String::new(),
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plotted: Vec::new(),
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plots: Vec::new(),
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next_plot_id: 1,
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cursor_x: None,
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}
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}
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fn apply_toggles(&mut self, toggles: Vec<u64>) {
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fn handle_dbc_toggles(&mut self, toggles: Vec<u64>) {
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for id in toggles {
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if let Some(pos) = self.plotted.iter().position(|p| p.id == id) {
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self.plotted.remove(pos);
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if contains_signal(&self.plots, id) {
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remove_signal(&mut self.plots, id);
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} else if let Some((msg_id, sig_idx)) = decode_signal_node_id(id) {
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if let Some(sig) = compute_signal(&self.data, msg_id, sig_idx, id) {
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self.plotted.push(sig);
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add_signal_auto(&mut self.plots, &mut self.next_plot_id, sig);
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}
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}
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}
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}
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fn handle_plot_actions(&mut self, actions: Vec<PlotListAction>) {
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for action in actions {
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match action {
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PlotListAction::NewPlot => new_plot(&mut self.plots, &mut self.next_plot_id),
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PlotListAction::Move(dd) => apply_move(&mut self.plots, dd),
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PlotListAction::RemovePlot(id) => remove_plot(&mut self.plots, id),
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PlotListAction::RemoveSignal(id) => remove_signal(&mut self.plots, id),
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}
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}
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}
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}
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impl eframe::App for MyEguiApp {
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fn ui(&mut self, ui: &mut egui::Ui, _frame: &mut eframe::Frame) {
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let toggles = show_side_panel(ui, &mut self.filter, &self.tree);
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self.apply_toggles(toggles);
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show_plot_panel(ui, &self.plotted, &mut self.cursor_x);
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egui::Panel::left(egui::Id::new("LeftPanel"))
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.resizable(true)
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.show_inside(ui, |ui| {
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let plot_actions = egui::Panel::bottom(egui::Id::new("PlotList"))
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.resizable(true)
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.default_size(220.0)
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.show_inside(ui, |ui| show_plot_list(ui, &self.plots))
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.inner;
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let toggles = egui::CentralPanel::default()
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.show_inside(ui, |ui| show_dbc_tree(ui, &mut self.filter, &self.tree))
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.inner;
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self.handle_dbc_toggles(toggles);
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self.handle_plot_actions(plot_actions);
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});
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show_plot_panel(ui, &self.plots, &mut self.cursor_x);
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}
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}
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+28
-46
@@ -1,12 +1,14 @@
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use eframe::egui;
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use egui::ecolor::Hsva;
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use egui::{Color32, Vec2b};
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use egui_plot::{AxisHints, Legend, Line, Plot, PlotPoints, VPlacement};
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use egui_plot::PlotPoint;
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use egui_plot::{AxisHints, Legend, Line, Plot, PlotPoint, PlotPoints, VPlacement};
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use crate::plot_list::{majority_unit, PlotGroup};
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use crate::signal::{decimate, nearest_y, PlottedSignal};
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const MIN_PLOT_HEIGHT: f32 = 80.0;
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const Y_AXIS_MIN_THICKNESS: f32 = 48.0;
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/// Split points into runs separated by x-gaps larger than `threshold`,
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/// so the line is broken across holes in the data instead of bridged.
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fn split_at_gaps(points: Vec<PlotPoint>, threshold: f64) -> Vec<Vec<PlotPoint>> {
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@@ -28,37 +30,13 @@ fn split_at_gaps(points: Vec<PlotPoint>, threshold: f64) -> Vec<Vec<PlotPoint>>
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segments
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}
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const MIN_PLOT_HEIGHT: f32 = 80.0;
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const Y_AXIS_MIN_THICKNESS: f32 = 48.0;
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struct UnitGroup<'a> {
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unit: &'a str,
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signals: Vec<&'a PlottedSignal>,
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}
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/// Group signals by unit, preserving the order each unit first appeared.
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fn group_by_unit(signals: &[PlottedSignal]) -> Vec<UnitGroup<'_>> {
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let mut groups: Vec<UnitGroup<'_>> = Vec::new();
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for sig in signals {
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if let Some(g) = groups.iter_mut().find(|g| g.unit == sig.unit) {
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g.signals.push(sig);
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} else {
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groups.push(UnitGroup {
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unit: &sig.unit,
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signals: vec![sig],
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});
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}
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}
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groups
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}
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fn full_x_range(signals: &[PlottedSignal]) -> (f64, f64) {
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fn full_x_range(plots: &[PlotGroup]) -> (f64, f64) {
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let signals = plots.iter().flat_map(|p| p.signals.iter());
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let min = signals
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.iter()
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.clone()
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.filter_map(|s| s.points.first().map(|p| p.x))
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.fold(f64::INFINITY, f64::min);
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let max = signals
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.iter()
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.filter_map(|s| s.points.last().map(|p| p.x))
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.fold(f64::NEG_INFINITY, f64::max);
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(min, max)
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@@ -86,31 +64,29 @@ fn line_label(sig: &PlottedSignal, cursor_x: Option<f64>) -> String {
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pub fn show_plot_panel(
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ui: &mut egui::Ui,
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plotted: &[PlottedSignal],
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plots: &[PlotGroup],
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cursor_x: &mut Option<f64>,
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) {
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egui::CentralPanel::default().show_inside(ui, |ui| {
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if plotted.is_empty() {
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if plots.is_empty() {
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ui.centered_and_justified(|ui| {
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ui.label("Click a signal in the tree to plot it.");
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});
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return;
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}
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let groups = group_by_unit(plotted);
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let (full_min, full_max) = full_x_range(plotted);
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let (full_min, full_max) = full_x_range(plots);
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let link_group = ui.id().with("plot-link");
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let plot_count = groups.len();
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let plot_count = plots.len();
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let plot_height =
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(ui.available_height() / plot_count as f32).max(MIN_PLOT_HEIGHT);
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let prev_cursor_x = *cursor_x;
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let mut new_cursor_x: Option<f64> = None;
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for (group_index, group) in groups.iter().enumerate() {
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let is_first = group_index == 0;
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let is_last = group_index + 1 == plot_count;
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for (plot_index, plot_group) in plots.iter().enumerate() {
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let is_first = plot_index == 0;
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let is_last = plot_index + 1 == plot_count;
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let mut x_axes: Vec<AxisHints> = Vec::new();
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if is_first {
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@@ -120,13 +96,9 @@ pub fn show_plot_panel(
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x_axes.push(AxisHints::new_x().placement(VPlacement::Bottom));
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}
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let title = if group.unit.is_empty() {
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"(no unit)"
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} else {
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group.unit
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};
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let unit = majority_unit(&plot_group.signals).unwrap_or("empty");
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let plot = Plot::new(("plot", title))
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let plot = Plot::new(("plot", plot_group.id))
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.height(plot_height)
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.include_x(full_min)
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.include_x(full_max)
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@@ -140,13 +112,23 @@ pub fn show_plot_panel(
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]);
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let response = plot.show(ui, |plot_ui| {
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if plot_group.signals.is_empty() {
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plot_ui.line(
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Line::new(
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format!("Plot {} [{}]", plot_index + 1, unit),
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PlotPoints::Owned(Vec::new()),
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),
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);
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return plot_ui.pointer_coordinate().map(|c| c.x);
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}
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let bounds = plot_ui.plot_bounds();
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let x_min = bounds.min()[0];
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let x_max = bounds.max()[0];
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let pixel_width = plot_ui.transform().frame().width() as usize;
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let bucket_w = (x_max - x_min) / pixel_width.max(1) as f64;
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let mut buf = Vec::new();
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for (sig_index, sig) in group.signals.iter().enumerate() {
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for (sig_index, sig) in plot_group.signals.iter().enumerate() {
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decimate(&sig.points, x_min, x_max, pixel_width.max(1), &mut buf);
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// When zoomed out, adjacent decimated points are bucket_w
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// apart, so don't split on anything smaller than that.
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@@ -0,0 +1,253 @@
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use std::cell::RefCell;
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use eframe::egui;
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use egui::ScrollArea;
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use egui_ltreeview::{
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Action, DirPosition, DragAndDrop, NodeBuilder, TreeView, TreeViewBuilder,
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};
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use crate::signal::PlottedSignal;
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use crate::tree::{
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decode_plot_node_id, plot_node_id, PLOT_FLAG, ROOT_NODE_ID, SIGNAL_FLAG,
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};
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/// Auto-placement cap. The user can manually drag more signals into a plot.
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pub const MAX_SIGNALS_PER_PLOT: usize = 5;
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pub struct PlotGroup {
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pub id: u64,
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pub signals: Vec<PlottedSignal>,
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}
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pub enum PlotListAction {
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NewPlot,
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Move(DragAndDrop<u64>),
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RemovePlot(u64),
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RemoveSignal(u64),
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}
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pub fn remove_plot(plots: &mut Vec<PlotGroup>, plot_id: u64) {
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plots.retain(|p| p.id != plot_id);
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}
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/// Most common unit in the plot (first-wins on ties). Returns `None`
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/// when the plot is empty.
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pub fn majority_unit(signals: &[PlottedSignal]) -> Option<&str> {
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let mut counts: Vec<(&str, usize)> = Vec::new();
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for sig in signals {
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if let Some(c) = counts.iter_mut().find(|(u, _)| *u == sig.unit.as_str()) {
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c.1 += 1;
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} else {
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counts.push((sig.unit.as_str(), 1));
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}
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}
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counts.into_iter().max_by_key(|(_, c)| *c).map(|(u, _)| u)
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}
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pub fn contains_signal(plots: &[PlotGroup], signal_id: u64) -> bool {
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plots
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.iter()
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.any(|p| p.signals.iter().any(|s| s.id == signal_id))
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}
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pub fn remove_signal(plots: &mut [PlotGroup], signal_id: u64) {
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for plot in plots {
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if let Some(pos) = plot.signals.iter().position(|s| s.id == signal_id) {
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plot.signals.remove(pos);
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return;
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}
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}
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}
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/// Place `sig` into the first plot whose majority unit matches and that
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/// is under the cap; otherwise append a new plot at the end.
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pub fn add_signal_auto(
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plots: &mut Vec<PlotGroup>,
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next_plot_id: &mut u64,
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sig: PlottedSignal,
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) {
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let unit = sig.unit.as_str();
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let slot = plots.iter_mut().find(|p| {
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p.signals.len() < MAX_SIGNALS_PER_PLOT && majority_unit(&p.signals) == Some(unit)
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});
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if let Some(plot) = slot {
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plot.signals.push(sig);
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} else {
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plots.push(PlotGroup {
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id: *next_plot_id,
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signals: vec![sig],
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});
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*next_plot_id += 1;
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}
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}
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pub fn new_plot(plots: &mut Vec<PlotGroup>, next_plot_id: &mut u64) {
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plots.push(PlotGroup {
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id: *next_plot_id,
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signals: Vec::new(),
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});
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*next_plot_id += 1;
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}
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pub fn show_plot_list(
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ui: &mut egui::Ui,
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plots: &[PlotGroup],
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) -> Vec<PlotListAction> {
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let events: RefCell<Vec<PlotListAction>> = RefCell::new(Vec::new());
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if ui.button("+ New plot").clicked() {
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events.borrow_mut().push(PlotListAction::NewPlot);
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}
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ScrollArea::both()
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.scroll([true, true])
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.scroll_bar_visibility(egui::scroll_area::ScrollBarVisibility::VisibleWhenNeeded)
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.show(ui, |ui| {
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let (_resp, actions) =
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TreeView::<u64>::new(ui.make_persistent_id("PlotsTree"))
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.show(ui, |builder: &mut TreeViewBuilder<'_, u64>| {
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// Implicit root so the library can produce
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// Before/After positions for top-level plots.
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builder.dir(ROOT_NODE_ID, "Plots");
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for (i, plot) in plots.iter().enumerate() {
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let unit = majority_unit(&plot.signals).unwrap_or("empty");
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let label = format!("Plot {} [{}]", i + 1, unit);
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let plot_id = plot.id;
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let is_empty = plot.signals.is_empty();
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let mut node =
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NodeBuilder::dir(plot_node_id(plot.id)).label(label);
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if is_empty {
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node = node.context_menu(|ui| {
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if ui.button("Remove plot").clicked() {
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events
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.borrow_mut()
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.push(PlotListAction::RemovePlot(plot_id));
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ui.close();
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}
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});
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}
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builder.node(node);
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for sig in &plot.signals {
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let sig_id = sig.id;
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let node = NodeBuilder::leaf(sig.id)
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.label(sig.label.as_str())
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.context_menu(|ui| {
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if ui.button("Remove signal").clicked() {
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events.borrow_mut().push(
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PlotListAction::RemoveSignal(sig_id),
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);
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ui.close();
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}
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});
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builder.node(node);
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}
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builder.close_dir();
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}
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builder.close_dir();
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});
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for action in actions {
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if let Action::Move(dd) = action {
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events.borrow_mut().push(PlotListAction::Move(dd));
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}
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}
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});
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events.into_inner()
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}
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/// Apply a drag-and-drop move to the plot list.
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///
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/// Sources are either signal leaves (move signal between/within plots) or
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/// plot dirs (reorder plots). Mixed sources are handled item-by-item.
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pub fn apply_move(plots: &mut Vec<PlotGroup>, dd: DragAndDrop<u64>) {
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for source in dd.source {
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if source & SIGNAL_FLAG != 0 {
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apply_signal_move(plots, source, dd.target, &dd.position);
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} else if source & PLOT_FLAG != 0 {
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apply_plot_move(plots, source & !PLOT_FLAG, dd.target, &dd.position);
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}
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}
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}
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fn apply_signal_move(
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plots: &mut Vec<PlotGroup>,
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signal_id: u64,
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target: u64,
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position: &DirPosition<u64>,
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) {
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// Resolve the target plot. If dropped on the root or somewhere we
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// can't interpret, leave the signal where it is.
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let target_plot_id = if let Some(pid) = decode_plot_node_id(target) {
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pid
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} else {
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return;
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};
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// Detach from its current plot.
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let detached = plots.iter_mut().find_map(|p| {
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p.signals
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.iter()
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.position(|s| s.id == signal_id)
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.map(|pos| p.signals.remove(pos))
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});
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let Some(sig) = detached else {
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return;
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};
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let Some(target_plot) = plots.iter_mut().find(|p| p.id == target_plot_id) else {
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return;
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};
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let insert_at = match position {
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DirPosition::First => 0,
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DirPosition::Last => target_plot.signals.len(),
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DirPosition::Before(sibling) => target_plot
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.signals
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.iter()
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.position(|s| s.id == *sibling)
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.unwrap_or(target_plot.signals.len()),
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DirPosition::After(sibling) => target_plot
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.signals
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.iter()
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.position(|s| s.id == *sibling)
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.map(|i| i + 1)
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.unwrap_or(target_plot.signals.len()),
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};
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target_plot.signals.insert(insert_at, sig);
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}
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fn apply_plot_move(
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plots: &mut Vec<PlotGroup>,
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plot_id: u64,
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target: u64,
|
||||
position: &DirPosition<u64>,
|
||||
) {
|
||||
// Only reordering at the root level is supported. Dropping a plot
|
||||
// onto another plot is treated as "place after that plot".
|
||||
let from = match plots.iter().position(|p| p.id == plot_id) {
|
||||
Some(i) => i,
|
||||
None => return,
|
||||
};
|
||||
let plot = plots.remove(from);
|
||||
|
||||
let to = if target == ROOT_NODE_ID {
|
||||
match position {
|
||||
DirPosition::First => 0,
|
||||
DirPosition::Last => plots.len(),
|
||||
DirPosition::Before(sibling) => decode_plot_node_id(*sibling)
|
||||
.and_then(|pid| plots.iter().position(|p| p.id == pid))
|
||||
.unwrap_or(plots.len()),
|
||||
DirPosition::After(sibling) => decode_plot_node_id(*sibling)
|
||||
.and_then(|pid| plots.iter().position(|p| p.id == pid))
|
||||
.map(|i| i + 1)
|
||||
.unwrap_or(plots.len()),
|
||||
}
|
||||
} else if let Some(target_plot_id) = decode_plot_node_id(target) {
|
||||
plots
|
||||
.iter()
|
||||
.position(|p| p.id == target_plot_id)
|
||||
.map(|i| i + 1)
|
||||
.unwrap_or(plots.len())
|
||||
} else {
|
||||
plots.len()
|
||||
};
|
||||
|
||||
let to = to.min(plots.len());
|
||||
plots.insert(to, plot);
|
||||
}
|
||||
+42
-31
@@ -1,7 +1,7 @@
|
||||
use can_dbc::Dbc;
|
||||
use eframe::egui;
|
||||
use egui::ScrollArea;
|
||||
use egui_ltreeview::{Action, TreeView};
|
||||
use egui_ltreeview::{Action, TreeView, TreeViewBuilder};
|
||||
use libsvld::DecodeResult;
|
||||
|
||||
pub struct SigNode {
|
||||
@@ -15,7 +15,13 @@ pub struct MsgNode {
|
||||
pub signals: Vec<SigNode>,
|
||||
}
|
||||
|
||||
const SIGNAL_FLAG: u64 = 1 << 63;
|
||||
// Node-id encoding shared across the two tree views.
|
||||
// bit 63 set → signal leaf
|
||||
// bit 62 set → plot directory (in the lower "plots" tree)
|
||||
// ROOT_NODE_ID → the implicit root of the lower tree
|
||||
pub const SIGNAL_FLAG: u64 = 1 << 63;
|
||||
pub const PLOT_FLAG: u64 = 1 << 62;
|
||||
pub const ROOT_NODE_ID: u64 = 1;
|
||||
|
||||
pub fn signal_node_id(msg_id: u32, sig_idx: usize) -> u64 {
|
||||
SIGNAL_FLAG | ((msg_id as u64) << 16) | (sig_idx as u64)
|
||||
@@ -30,6 +36,17 @@ pub fn decode_signal_node_id(id: u64) -> Option<(u32, usize)> {
|
||||
Some((msg_id, sig_idx))
|
||||
}
|
||||
|
||||
pub fn plot_node_id(plot_id: u64) -> u64 {
|
||||
PLOT_FLAG | plot_id
|
||||
}
|
||||
|
||||
pub fn decode_plot_node_id(id: u64) -> Option<u64> {
|
||||
if id & SIGNAL_FLAG != 0 || id & PLOT_FLAG == 0 {
|
||||
return None;
|
||||
}
|
||||
Some(id & !PLOT_FLAG)
|
||||
}
|
||||
|
||||
pub fn build_tree(dbc: &Dbc, data: &DecodeResult) -> Vec<MsgNode> {
|
||||
let mut msgs: Vec<&libsvld::motec::MessageMetadata> = data.metadata.values().collect();
|
||||
msgs.sort_by_key(|m| m.id);
|
||||
@@ -60,32 +77,27 @@ pub fn build_tree(dbc: &Dbc, data: &DecodeResult) -> Vec<MsgNode> {
|
||||
.collect()
|
||||
}
|
||||
|
||||
/// Render the side panel and return any signal IDs the user clicked to toggle.
|
||||
pub fn show_side_panel(
|
||||
/// Render the DBC tree and return the signal IDs the user clicked to toggle.
|
||||
pub fn show_dbc_tree(
|
||||
ui: &mut egui::Ui,
|
||||
filter: &mut String,
|
||||
tree: &[MsgNode],
|
||||
) -> Vec<u64> {
|
||||
let mut toggles = Vec::new();
|
||||
egui::Panel::left(egui::Id::new("Signals"))
|
||||
.resizable(true)
|
||||
.show_inside(ui, |ui| {
|
||||
ui.add(
|
||||
egui::TextEdit::singleline(filter)
|
||||
.hint_text("Filter messages/signals")
|
||||
.desired_width(f32::INFINITY),
|
||||
);
|
||||
let needle = filter.trim().to_lowercase();
|
||||
ScrollArea::both()
|
||||
.scroll([true, true])
|
||||
.scroll_bar_visibility(
|
||||
egui::scroll_area::ScrollBarVisibility::VisibleWhenNeeded,
|
||||
)
|
||||
.show(ui, |ui| {
|
||||
let (_resp, actions) = TreeView::<u64>::new(
|
||||
ui.make_persistent_id("SignalsTree"),
|
||||
)
|
||||
.show(ui, |builder| {
|
||||
ui.add(
|
||||
egui::TextEdit::singleline(filter)
|
||||
.hint_text("Filter messages/signals")
|
||||
.desired_width(f32::INFINITY),
|
||||
);
|
||||
let needle = filter.trim().to_lowercase();
|
||||
ScrollArea::both()
|
||||
.scroll([true, true])
|
||||
.scroll_bar_visibility(egui::scroll_area::ScrollBarVisibility::VisibleWhenNeeded)
|
||||
.show(ui, |ui| {
|
||||
let (_resp, actions) =
|
||||
TreeView::<u64>::new(ui.make_persistent_id("SignalsTree"))
|
||||
.allow_drag_and_drop(false)
|
||||
.show(ui, |builder: &mut TreeViewBuilder<'_, u64>| {
|
||||
for msg in tree {
|
||||
let msg_hit = needle.is_empty()
|
||||
|| msg.label.to_lowercase().contains(&needle);
|
||||
@@ -107,16 +119,15 @@ pub fn show_side_panel(
|
||||
builder.close_dir();
|
||||
}
|
||||
});
|
||||
for action in actions {
|
||||
if let Action::SetSelected(ids) = action {
|
||||
for id in ids {
|
||||
if id & SIGNAL_FLAG != 0 {
|
||||
toggles.push(id);
|
||||
}
|
||||
}
|
||||
for action in actions {
|
||||
if let Action::SetSelected(ids) = action {
|
||||
for id in ids {
|
||||
if id & SIGNAL_FLAG != 0 {
|
||||
toggles.push(id);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
});
|
||||
toggles
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user